Tag Archives: Middle-Earth

Earth, to which I belong … in Quenya

Earth to which I belong in Quenya

Earth, to which I belong

NEW sentence translated into Quenya!

(Requested by David Mondragon and answered in 82 hours with HUGE Tengwar fonts perfect for tattoos through Tattoo Q101)

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ôóô

Middle Earth Ready

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Q101 Shop complete

 

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to our elvish language institute. Thanks to them we now have…

Earth, to which I belong which is the 616th sentence translated into Quenya…

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In Middle-Earth we met … in Quenya

In Middle-Earth we met in Quenya

In Middle-Earth we met.

NEW sentence translated into Quenya!

(Requested by Federico Vezzaro and answered in 49 hours through FAST LINE)

More details about this translation? Check here 

Are you looking for something different? Search whatever you like!

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Middle Earth Ready

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Quenya101 Yávië Full Name

 

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In Middle-Earth we met which is the 613th sentence translated into Quenya…

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Eärendillinwë Quenyanna – The End

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Quenya101 2nd great translation project…

has ended after 4 months of dedicated work!

Thanks to Jonathan Britton who enthusiastically sponsored the idea and was the father of it all, now we all Tolkiendilli have this grand poem in our beautiful tongue, Quenya.

As a final token of gratitude for being selected as a tool to deliver this empowering linguistic work, I’d like to share with you the full Tengwar text of Eärendillinwë Quenyanna! Note: This is not an image! It’s the text itself. With it, you can copy and paste wherever you like, resize, change Tengwar fonts (as long as they’re compatible with Dan Smith’s mapping), create imagery…it’s a gift so you make it your own!

Middle Earth ReadyDon’t forget to make your PC Middle-Earth-Ready first before start reading the text below! If you don’t know what I mean by that, click on the Middle-Earth-Ready logo here. A few steps and you’re gonna be ready to go.

1

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2

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Middle-Earth complete Filmography

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2 days ago, this baby was announced and by now every single Tolkien hardcore fan must be dying to get this one and proudly display it on your shelf among your personal collection.

Well, I am one of them. According to Amazon, next November, 1st, 2016, I can become one of the holders of this magnificent piece of collector’s edition. Within it, there is:

– The Limited Collector’s Edition includes 30 discs featuring all six Middle-earth films in their extended edition forms, housed in six stunning faux leather books and a collectible Hobbit-style wood shelf. The one-of-a-kind wood shelf is crafted from solid wood with design selected by Peter Jackson.
– In addition to the extended edition release of every film, the collection also includes all previously released bonus content from both the theatrical and extended editions.
– Exclusive premiums designed for the collection include: · Spectacular 100-page sketch-style book with replica The Red Book of Westmarch, filled with original film sketches and new artwork · Original reproductions of exquisite watercolor paintings by acclaimed conceptual artists Alan Lee and John Howe, framable and wall-ready.

Special features (doesn’t specify whether these are all from the existing dvd/blu-ray editions):

– The Hobbit Extended Edition Trilogy features almost one hour of additional footage that were carefully selected under the supervision of director Peter Jackson (THE HOBBIT: THE BATTLE OF THE FIVE ARMIES extended edition is rated R), and more than 34 hours of theatrical and extended bonus content. The Lord of the Rings Extended Edition Trilogy features more than 2 hours of extended scenes, also selected by Jackson, and more than 33 hours of theatrical and extended bonus content. Bonus content from The Hobbit trilogy theatrical and extended editions will be included on Blu-ray disc. Bonus content from The Lord of the Rings trilogy theatrical and extended editions will be included on DVD disc. Additionally, digital copies of all films in their theatrical and extended edition forms will be included for download on Digital HD.

But how much? $799.99…..wow, dude…seriously? Well, can I at least choose the sword that is coming with it?

Wait, there are no swords included in that pack? So let me get straight…Tolkien fans are gonna be charged 800 bucks for movie discs…ouch!

I rather keep the ones I got in my collection so far…

image2

My own, my precious…

…and wait until they charge a reasonable price and stop sticking their elvish sword in my guts… 800 times over and over again…

ouch

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The Awakening of the Elves

arda

How did life begin in Arda? Who were the Adam & Eve of the elves? How did the awakening happen in full detail? How many elves were there in the beginning of all?

Below, you’ll find a summary of a short text written by Tolkien called Cuivienyarna which constitutes part of Quendi & Eldar (an excellent text taken from War of the Jewels). Did curiosity take you by the hand? Don’t worry, let’s ride with it!

cuivienen_by_tin_sulwen-d5n1yobAccording to a legend of the Elves, the first Elves were awakened by Eru Ilúvatar long before the beginning of the First Age of the Sun, near the bay of Cuiviénen. The first Elf to awake was called Imin (“First”). Next to him lay Iminyë, who would become his wife. Near where Imin woke, awoke Tata (“Second”) and Tatië, and Enel (“Third”) and Enelyë.

Imin, Tata, and Enel and their wives joined up, and walked through the forests. They first came across six pairs of Elves, and Imin, as eldest, claimed them as his people, and woke them. After a short time Imin and his people, together with Tata and Enel, continued their journey. Next, they came across nine pairs of Elves, and Tata as second eldest, claimed them as his people. After a short time the now thirty-six Elves continued their journey. Then they found twelve pairs of Elves, and Enel, as third eldest, claimed them as his people.

awakening

For many days the now sixty Elves dwelt by the rivers, and they began to invent poetry and music.

Finally they set out again, but Imin thought to himself that since each time they had found more Elves and his folk was least in size, he would now choose last.

They came across eighteen pairs of Elves, who were watching the stars, and Tata and Enel waited for Imin to claim tumblr_inline_mjr1mxlxAu1qz4rgpthem for his people, but Imin told them he would wait, so Tata added them to his folk. They were tall and had dark hair, and they were the fathers of most of the Ñoldor of later times.

The ninety-six Elves now spoke with each other and invented many new words, but then they continued their journey. Next they found twenty-four pairs of Elves, who were singing without language, and again Imin was offered the choice, but refused. Therefore Enel chose them as his people, and from them came most of theLindar or singers of later times.

And the hundred and forty-four Elves now dwelt long together, until all had learned the same language, and they were glad. But then Imin said it was time to seek more companions for him, but most of the others were content and did not join him. So Imin and Iminyë and their twelve companions set out alone, and they searched long near Cuiviénen, but never found any more companions.

path_to_the_Elves_domicile_by_Nifrodel

And because all Elves had been found in groups of twelve, twelve became the number they counted with ever after, and 144 was for long their highest number, and in none of their later tongues was there therefore any common name for a greater number.

After the tale of the Awakening of the Elves the Companions of Imin or the Eldest Company (the later Vanyar) numbered fourteen, and they remained the smallest company. The Companions of Tata (half of whom became the Ñoldor) numbered fifty-six, and they remained the second-largest company. The Companions of Enel (the later Lindar or Teleri) were the largest company, numbering seventy-four.

Melkor was the first to learn of the Awakening. He soon began sending evil spirits among the Elves, who planted seeds of doubt against the Valar. It is also rumoured that some of the Elves were being captured by a Rider if they strayed too far, and the Elves later believed these were brought to Utumno and twisted into Orcs.

orome_elf

Oromë one day came across the Elves, and realized who they were. At first the Elves were suspicious of him, fearing he was the Rider who captured the Elves, and because of the lies of Melkor. Nevertheless, three lords of the Elves agreed to come with Oromë to Valinor. These were Ingwë of the Minyar (later Vanyar), Finwë of the Tatyar (later Ñoldor), and Elwë of the Lindar. In due time, Ingwë, Finwë and Elwë returned to Cuivienen, and told the Elves of the glory of Valinor, and there befell the Sundering of the Elves. All the Minyar and half of the Tatyar were persuaded, along with most of the Lindar, and followed Oromë into the west on the Great Journey. These have been known ever since by the name Eldar, or “Star-folk”, which Oromë gave to them in their own language. The remainder of the Tatyar and Lindar remained suspicious, or simply refused to depart from their own lands, and spread gradually throughout the wide lands of Middle-earth. They were after known by the name Avari, meaning ‘the Unwilling’, because they refused the summons, in Quenya, the language of the Eldar that eventually reached Valinor.

dawn-at-cuivienen_8334

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Vinya Eärnor (New Zealand)

This map is dedicated to my new neighbors from New Zealand, the Marshalls. It’s more than appropriate too as we all know New Zealand is the living Middle-Earth in our own planet. The names were quite easy to compose etymologically into Quenya, as most of them come from English. Some come from Maori, but that didn’t pose any hardship too as the language is kinda Quenya friendly in its orthography what makes it pretty easy to adapt.

New Zealand

New Zealand is the #1 place I’d like to visit in the near future! Let’s see what future holds to me! I must touch that lovely land with my own feet!

New Zealand Quenya

Noteworthy are the etymologies of same names there. Take a look at Northland for instance. That’s exactly what Forostar in Númenor meant! The adaptation couldn’t be more perfect! Also Arfanyarassë which is basically one of Taniquetil’s names. That’s what Taranaki means! Great discoveries that map brought to my attention! New Zealand IS Middle-Earth! There’s some cosmic coincidence pointing to it! No one can deny it!

New Zealand Tengwar

If you like this map, you can check much more here. Click on some countries names there and you’ll see their maps composed into Quenya. If your country is not there, you can request me and I’ll be glad to help you with your map! Have in mind that it’ll take some time and depending on your mother tongue, I may need serious help to make it. Anyway…be my guest and enjoy for now….Vinya Eärnor!

Vinya Eärnor

Vinya Eärnor

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The Desolation of Smaug is upon us!

This is a very good teaser, WB & New Line Cinema developed for the anticipation of The Hobbit: The Desolation of Smaug who will première in the beginning of next month. I’m almost with my ticket in hand for the première and we all can begin our journey through Middle-Earth right now with the link below:

Check by yourself the Middle-Earth experience: http://middle-earth.thehobbit.com/map

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War is what it will be!

It’s gone! It’s done!

With those words of relief, Frodo conclude the task that was appointed to him. We also conclude our top 10 LotR Board Games right now, with the #1 board game of all time! All other games you can see here: #10#9#8 #7#6#5#4,  #3 & #2, but no place for 2nd places, right here right now, we got GOLD we got:

#1

War of the Ring (Second Edition)

(2012)

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As its predecessor…

In War of the Ring, one player takes control of the Free Peoples (FP), the other player controls Shadow Armies (SA).

Initially, the Free People Nations are reluctant to take arms against Sauron, so they must be attacked by Sauron or persuaded by Gandalf or other Companions, before they start to fight properly: this is represented by the Political Track, which shows if a Nation is ready to fight in the War of the Ring or not.

The game can be won by a military victory, if Sauron conquers a certain number of Free People cities and strongholds or vice versa. But the true hope of the Free Peoples lies with the quest of the Ringbearer: while the armies clash across Middle Earth, the Fellowship of the Ring is trying to get secretly to Mount Doom to destroy the One Ring. Sauron is not aware of the real intention of his enemies but is looking across Middle Earth for the precious Ring, so that the Fellowship is going to face numerous dangers, represented by the rules of The Hunt for the Ring. But the Companions can spur the Free Peoples to the fight against Sauron, so the Free People player must balance the need to protect the Ringbearer from harm, against the attempt to raise a proper defense against the armies of the Shadow, so that they do not overrun Middle Earth before the Ringbearer completes his quest.

Each game turn revolves around the roll of Action Dice: each die corresponds to an action that a player can do during a turn. Depending on the face rolled on each die, different actions are possible (moving armies, characters, recruiting troops, advancing a Political Track).

Action dice can also be used to draw or play Event Cards. Event Cards are played to represent specific events from the story (or events which could possibly have happened) which cannot be portrayed through normal game-play. Each Event Card can also create an unexpected turn in the game, allowing special actions or altering the course of a battle.

This one is surely the ultimate experience one might expect when playing a game about Lord of the Rings. As I recently watched a Dice Tower Top 10 list (by the way wherein this kind of post was inspired) Sam Healey said: “War of the Ring IS The Lord of the Rings” in board game format.

I hope you enjoyed Quenya101 top 10 LotR board game and perhaps it’ll serve you like a guide for the next time you wanna acquire some tabletop fun!

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War is what it is!

And here’s is the Silver Medal of our Top 10 LotR Board Games. You can check other games elected at #10#9#8 #7#6#5#4 & #3. The game below has already been reviewed here, and it’s no big surprise is #2 in the list. (Why not the #1? You’ll see…)

#2

War of the Ring

(2004)

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In War of the Ring, one player takes control of the Free Peoples (FP), the other player controls Shadow Armies (SA).

Initially, the Free People Nations are reluctant to take arms against Sauron, so they must be attacked by Sauron or persuaded by Gandalf or other Companions, before they start to fight properly: this is represented by the Political Track, which shows if a Nation is ready to fight in the War of the Ring or not.

The game can be won by a military victory, if Sauron conquers a certain number of Free People cities and strongholds or vice-versa. But the true hope of the Free Peoples lies with the quest of the Ringbearer: while the armies clash across Middle Earth, the Fellowship of the Ring is trying to get secretly to Mount Doom to destroy the One Ring. Sauron is not aware of the real intention of his enemies but is looking across Middle Earth for the precious Ring, so that the Fellowship is going to face numerous dangers, represented by the rules of The Hunt for the Ring. But the Companions can spur the Free Peoples to the fight against Sauron, so the Free People player must balance the need to protect the Ringbearer from harm, against the attempt to raise a proper defense against the armies of the Shadow, so that they do not overrun Middle Earth before the Ringbearer completes his quest.

Each game turn revolves around the roll of Action Dice: each die corresponds to an action that a player can do during a turn. Depending on the face rolled on each die, different actions are possible (moving armies, characters, recruiting troops, advancing a Political Track).

Action dice can also be used to draw or play Event Cards. Event Cards are played to represent specific events from the story (or events that could possibly have happened) that cannot be portrayed through normal gameplay. Each Event Card can also create an unexpected turn in the game, allowing special actions or altering the course of a battle.

This is certainly the apple of my eye. A lovely long board game not designed for faint hearts. If you got a free day (and I really mean a whole day), grab your sit and a friend and play this little fellow! You’ll relive all the experiences you read and watched. You’ll be in Middle-Earth!

To be continued…

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A quest in our Middle-Earth

Top 10 LotR board games continues taking up from the previous parts (#10#9#8 #7#6 & #5) and now we got a very juicy game in our 4th place. It’s “symbolically” a bronze medal (you’ll understand that later when our top 10 is finished). And the game is:

#4

Middle-Earth Quest

(2009)

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Middle-earth Quest takes place approximately ten years after Bilbo Baggins leaves the Shire, and several years before Frodo leaves Bag End on his journey leading to the destruction of the One Ring. Thus, Middle Earth Quest will take place in a time of growing darkness. Players will take control of characters such as a Gondorian Captain, a Rider from the Westfold, or numerous other character types. Not only will characters be able to experience new adventure in Middle Earth, but we will carefully seek to tie in the experience with the massive amounts of lore and story that takes place around the edges of the central THE LORD OF THE RINGS storyline.

Middle-earth Quest is a game of adventure and conflict set in the time leading up to the creation of the Fellowship. One player will adopt the mantle of Sauron and do his best to spread his evil influence across the lands. Up to three players become heroes and will do their best to foil Sauron’s foul plots, and rally the peoples of Middle-earth to their side.

This is absolutely a must-have if you enjoy long and deep board games. It’s a pretty large one (and as the legend goes “the larger the board game, the deeper and cooler it is”). I saw just once people playing it, never had to chance to sit down and battle for any quest in Middle-Earth, but in the future I’m gonna surely buy this big one!

To be continued…

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Share the burden of the Ring

Time to continue with our Top 10 Lord of the Rings Board Game! We have already had #8, #9 & #10 previously. If you love board games like I do, this is the top 10 to follow. Here we go with…:

#7

Lord of the Rings

(2000)

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Lord of the Rings is a co-operative game where the object is to destroy the Ring while surviving the corrupting influence of Sauron. Each player plays one of the Hobbits in the fellowship, each of which has a unique power. The game is played on a number of boards: the Master board indicates both the physical progress of the fellowship across Middle Earth and the corrupting influence of Sauron on the hobbits, and a number of scenario boards which detail the events and adventures of particular locations. Progression across the boards is determined by playing cards (many of which represent the characters and items of Middle Earth), and the effects of corruption are represented by a special die. The game is lost if the ring-bearer is overcome by Sauron, or won if the ring is destroyed by throwing it into the volcanic fires of Mount Doom.

Lord of the Rings – Limited Edition

A special edition limited to 500 copies in the English language and 250 in German published by Sophisticated Games and Kosmos in November 2001. The Limited Edition has a silver 22 carat gold plated ring, pewter Hobbit playing pieces, and a signed and numbered John Howe print. Box signed by Reiner Knizia.

Well, frankly, this is not my kind of game, I don’t know…maybe I’m wrong and I’d love it when I play it with the right group of people. If you research it a bit, there’s tons of people playing it everywhere and they really seem to have a good time with it! Lord of the Rings seems to deserve the spot #7 in our Top 10.

to be continued…

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Tolkien dies!

You are not reading something on the internet because it was not invented yet.

Today is 09/03/73. You wake up, take a good look in the mirror and start wondering how this Monday is gonna be like. There’s no time to waste as you gotta rush to the work. You take a quick breakfast and start driving as soon as possible. At the office, you go to your desk and BOOOOM, it’s there! That piece of paper that mocks you, that challenges you to believe it, yeah that short story on that piece of paper says:

DailyCollegian_4Sep73_obit

“Oh no!” you think! That cannot be! How could you live without the precious stories that were meant to come from the Professor? You were waiting anxiously for the continuing of The Lord of the Rings, speculated by some and awaited by all. This cannot be happening! What about the grammar book you coveted so much which would take a deep insight in the languages of Tolkien, something you wanted, something you needed, something you wished so much….but….then, everything is gone. It’s dead. You are defeated by reality. She is bitter, she doesn’t care for you. She bites and she took her toll today. Your day gets even worse when you realize for sure THIS IS HAPPENING when you read the Professor’s Obituary:

 

J. R. R. Tolkien Dead at 81; Wrote ‘The Lord of the Rings’

By THE NEW YORK TIMES

LONDON, Sept. 2-J. R. R. Tolkien, linguist, scholar and author of “The Lord of the Rings,” died today in Bournemouth. He was 81 years old. Three sons and a daughter survive.

Creator of a World

John Ronald Reuel Tolkien cast a spell over tens of thousands of Americans in the nineteen-sixties with his 500,000-word trilogy, “The Lord of the Rings,” in essence a fantasy of the war between ultimate good and ultimate evil.

Creating the complex but consistent world of Middle Earth, complete with elaborate maps, Tolkien peopled it with hobbits, elves, dwarves, men, wizards and Ents, and Orcs (goblins) and other servants of the Dark Lord, Sauron. In particular, he described the adventures of one hobbit, Frodo son of Drogo, who became the Ring Bearer and the key figure in the destruction of the Dark Tower. As Gandalf, the wizard, remarked, there was more to him than met they eye.

The story can be read on many levels. But the author, a scholar and linguist, for 39 years a teacher, denied emphatically that it was an allegory. The Ring, discovered by Frodo’s uncle, Bilbo Baggins, in an earlier book, “The Hobbit,” has the power to make its wearer invisible, but it is infinitely evil.

Tolkien admirers compared him favorably with Milton, Spenser and Tolstoy. His English publisher, Sir Stanley Unwin, speculated that “The Lord of the Rings” would be more likely to live beyond his and his son’s time than any other work he had printed.

‘Escapist Literature’

But detractors, among them the critic Edmund Wilson, put down “The Lord of the Rings,” Tolkien’s most famous and most serious fantasy, as a “children’s book which has somehow gotten out of hand.” A London Observer critic condemned it in 1961 as “sheer escapist literature… dull, ill-written and whimsical” and expressed the wish that Tolkien’s work would soon pass into “merciful oblivion.”

It did anything but. It was just four years later, printed in paperback in this country by Ballantine and Ace Books, that a quarter of a million copies of the trilogy were sold in 10 months. In the late sixties all over America fan clubs sprouted, such as the Tolkien Society of America, and members of the cult-many of them students-decorated their walls with the maps of Middle Earth. The trilogy was also published in hard cover by Houghton Mifflin and was a Book-of-the-Month Club Selection.

The creator of this monumental, controversial work (or sub-creator as he preferred to call writers of fantasy) was an authority on Anglo-Saxon, Middle English and Chaucer. He was a gentle, blue-eyed, donnish-appearing man who favored tweeds, smoked a pipe and liked to take walks and ride an old bicycle (though he converted to a stylish car with the success of his books).

From 1925 to 1959 he was a professor at Oxford, ultimately Merton Professor of English Language and Literature and a fellow of Merton College. He was somewhat bemused by the acclaim his extracurricular fantasy received-at the endless interpretations that variously called it a great Christian allegory, the last literary masterpiece of the Middle Ages and a philological game.

Tolkien maintained, however, that it wasn’t intended as an allegory. “I don’t like allegories. I never liked Hans Christian Andersen because I knew he was always getting at me,” he said.

The trilogy was written, he recalled, to illustrate a 1938 lecture of his at the University of Glasgow on fairy stories. He admitted that fairy stories were something of an escape, but didn’t see why there should not be an escape from the world of factories, machine-guns and bombs.

It was joy, he said, that was the mark of the true fairy story: “…However wild its events, however fantastic or terrible the adventures, it can give to child or man that hears it, when the ‘turn’ comes, a catch of the breath, a beat and lifting of the heart, near to (or indeed accompanied by) tears, as keen as that given by any form of literary art, and having a peculiar quality.”

His own fantasy, it was said, had begun when he was correcting examination papers one day and happened to scratch at the top of one of the dullest “in a hole in the ground there lived a hobbit.” Then hobbits began to take shape.

They were, he decided, “little people, smaller than the bearded dwarves. Hobbits have no beards. There is little or no magic about them, except the ordinary everyday sort which helps them to disappear quietly and quickly when large stupid folk like you and me come blundering along, making a noise like elephants which they can hear a mile off. They are inclined to be fat in the stomach; they dress in bright colors (chiefly green and yellow); wear no shoes, because their feet grow natural leathery soles and thick warm brown hair like the stuff on their heads (which is curly); have long clever brown fingers, good-natured faces and laugh deep fruity laughs (especially after dinner which they have twice a day when they can get it).”

Discovering England

He settled these protected innocents in a land called Shire, patterned after the English countryside he had discovered as a child of 4 arriving from his birthplace in South Africa, and he sent some of them off on perilous adventures. Most of them, however, he conceived as friendly and industrious but slightly dull, which occasioned his scribble on that fortuitous exam paper.

“If you really want to know what Middle-earth is based on, it’s my wonder and delight in the earth as it is, particularly the natural earth,” Tolkien once said. His trilogy was filled with his knowledge of botany and geology.

The author was born in Blomfontein on Jan. 3, 1892, a son of Arthur Reuel Tolkien, a bank manager, and Mabel Suffield Tolkien, who had served as a missionary in Zanzibar. Both parents had come from Birmingham, and when the boy’s father died, his mother took him and his brother home to the English Midlands.

England seemed to him “a Christmas tree” after the barrenness of Africa, where he had been stung by a tarantula and bitten by a snake, where he was “kidnapped” temporarily by a black servant who wanted to show him off to his kraal. It was good, after that, to be in a comfortable place where people lived “tucked away from all the centers of disturbance.”

At the same time, he once noted in an essay on fairy stories, “I desired dragons with a profound desire. Of course, I in my timid body did not wish them to be in the neighborhood, intruding into my relatively safe world…”

His mother was his first teacher, and his love of philology, as well as his longing for adventure, was attributed to her influence. But in 1904 she died.

The Tolkiens were converts to Catholicism, and he and his brother became the wards of a priest in Birmingham. (Some critics maintained that the bleakness of industrial Birmingham was the inspiration for his trilogy’s evil land of the Enemy, Mordor.)

Served in World War I

Young Tolkien attended the King Edward’s Grammar School and went on to Exeter College, Oxford, on scholarship. He received his B.A. in 1915. But World War I had begun, and, at 23, he began service in the Lancashire Fusiliers. A year later he married Miss Edith Bratt.

The war was said by his friends to have profoundly affected him. The writer C. S. Lewis insisted that it was reflected in some of the more sinister aspects of his writing and in his heroes’ joy in comradeship. Tolkien’s regiment suffered heavy casualties and when the war ended, only one of his close friends was still alive.

Invalided out of the Fusiliers, Tolkien decided in the hospital that the study of language was to be his metier. He returned to Oxford to receive his M.A. in 1919, and to work as an assistant on the Oxford Dictionary. Two years later he began his teaching career at the University of Leeds.

Within four years, he was a professor, and had also published a “Middle English Vocabulary” and an edition (with E. V. Gordon) of “Sir Gawayne and the Green Knight.” He received a call to Oxford, where his lectures on philology soon gave him an extraordinary reputation.

His students remember him as taking endless pains to interest them. One recalled that there was something of the hobbit about him. He walked, she said, “as if on furry feet,” and had an appealing jollity.

Meanwhile, once he had scratched that word “hobbit” on the examination paper, his curiosity about hobbits was piqued, and the book of that name-the precursor of the more serious “The Lord of the Rings”-began to grow.

It was nurtured by weekly meetings with his friends and colleagues, including the philosopher and novelist C. S. Lewis and his brother, W. H. Lewis, and the mystical novelist Charles Williams. The Inklings, as they called themselves, gathered at Magdalen College or a pub to drink beer and share one another’s manuscripts.

C. S. Lewis thought well enough of “The Hobbit,” which Tolkien began to write in 1937 (and told to his children), to suggest that he submit it for publication to George Allen and Unwin, Ltd. It was accepted, and the American edition won a Herald Tribune prize as best children’s book.

The author always insisted, however, that neither “The Hobbit” nor “The Lord of the Rings” was intended for children.

“It’s not even very good for children,” he said of “The Hobbit,” which he illustrated himself. “I wrote some of it in a style for children, but that’s what they loathe. If I hadn’t done that, though, people would have thought I was loony.”

“If you’re a youngish man,” he told a London reporter, “and you don’t want to be made fun of, you say you’re writing for children.”

“The Lord of the Rings,” he admitted, began as an exercise in “linguistic esthetics” as well as an illustration of his theory on fairy tales. Then the story itself captured him.

Took 14 Years to Write

In 1954 “The Fellowship of the Ring,” the first volume of the trilogy, appeared. “The Two Towers” and “The Return of the King” were the second and third parts. The work, which has a 104-page appendix and took 14 years to write, is filled with verbal jokes, strange alphabets, names from the Norse, Anglo-Saxon and Welsh. For its story, it calls, among others, on the legend of “The Ring of the Nibelung” and the early Scandinavian classic, the “Elder Edda.”

Meanwhile, Tolkien was also busy with scholarly writings, which included “Chaucer As a Philologist,” “Beowulf, the Monster and the Critics” and “The Ancrene Wisse,” a guide for the medieval anchoresses.

After retirement, he lived on in the Oxford suburb of Headington, “working like hell,” he said, goaded to resume his writing on a myth of the Creation and Fall called “The Silmarillion,” which he had begun even before his trilogy. As he said in an interview a few years ago, “A pen is to me as a beak is to a hen.”

And this was the end of your day. But not only that. Your dreams ended today. They are buried deep underground while a hole remains in your heart. Tolkien’s gone! It all started with a hole in the ground where lived a hobbit and it all ended this Monday morning when you came to office and you read the news.

The end.

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